AI Insights · Timothy · April 2025
Top Down Games on iOS in Bolivia: Q1 2025 Performance
Explore the performance trends of top iOS top-down games in Bolivia during Q1 2025, with detailed insights from Sensor Tower.
In the first quarter of 2025, several top-down games on iOS showcased interesting performance trends in Bolivia. According to data from Sensor Tower, these games demonstrated varying patterns in downloads and revenue.
8 Ball Pool™ from Miniclip.com saw a decline in weekly downloads, starting with 2.4K in early January and dropping to around 538 by the end of March. Revenue followed a similar downward trend, beginning at approximately $493 and declining to $119.
Among Us! from InnerSloth LLC maintained a relatively stable download rate, fluctuating between 345 and 774 weekly downloads. Revenue was minimal, with a notable increase to $15 during mid-March.
Block Blast! by Hungry Studio experienced a significant boost in downloads toward the end of the quarter. Weekly downloads surged from 253 at the beginning of January to a peak of 1.7K in mid-March.
Ludo Club・Fun Dice Board Game by Moonfrog saw consistent weekly downloads, ranging from 363 to 600. Revenue showed modest growth, peaking at $99 in early March.
Finally, Clash Royale from Supercell had a steady download trend, with numbers hovering around 445 to 578 weekly downloads. Revenue displayed fluctuations, with notable peaks of $957 in early January and $822 in early March.
These insights illustrate the dynamic market of iOS gaming in Bolivia, highlighting the varied performance of top-down games. For more detailed analytics, visit Sensor Tower.